perfectweddingideas

Kiss or Drink

$ Difficulty: Easy Time: 15–30 minutes

Best for: Wedding reception

The honest take

This works best for receptions under 150 people where most guests know each other—tight enough that everyone hears the shouts and peer pressure actually lands. It falls flat at formal affairs, ballrooms where half the room can’t see the couple, or with couples who’d rather keep PDA minimal.

How it works

Guests take turns (or shout simultaneously, chaos style) calling out “Kiss!” or “Drink!” The couple must comply with whatever is shouted. That’s it. The game runs itself once you brief them. It’s purely about audience control and the couple’s willingness to perform—zero setup required, which is why it survives at weddings.

How to set it up

  1. Brief the couple beforehand (rehearsal dinner or day-of in the hour before speeches). “People will shout at you. You can refuse any kiss or drink—it’s your wedding.” Set their expectations so they’re not blindsided.

  2. Announce it once during reception (best right before or during toasts, when people are already gathered and buzzed). MC or best man: “Alright, new rule: every time you hear ‘Kiss!’ the couple kisses. Every ‘Drink!’ they drink. You’re in control for the next 15 minutes.” Keep it to a tight window—people lose interest after that.

  3. Stock drinks at the couple’s table (no cost if they’re already there; literally just leave extra beer/wine/water nearby). They’ll go through them faster than normal. Budget: $0 if drinks are already included in catering.

  4. Have water on hand (prevents the “I’m actually drunk now” problem). Budget: free if you’re refilling from the bar.

Timing: Start this game during dinner or early in the evening while energy is high but people still have food absorption happening. Don’t run it late (past 10pm) when judgment is fully compromised.

What to prepare in advance

Common mistakes

Variations by budget

Free: Skip drinks entirely; couple just kisses on each shout. Save the drink budget for literally anything else. Works surprisingly well because the game is about the PDA, not the consumption.

$ (~$10–30): Stock 6–8 extra beers or glasses of wine at their table. Grab from the bar or buy a cheap 6-pack beforehand. Total: ~$15. Enough to make the game last 15 minutes without anyone getting dangerously drunk.

$$ (~$30–100): Upgrade to a dedicated “kiss or drink” station with specialty shots, fun mixers (ginger beer + whiskey for Moscow Mules, etc.), or a small bottle service setup nearby. Let the couple (and nearby guests who want to join) make custom drinks. Budget $50–100 depending on group size. Elevates it from “shout at them” to “we’re making an event of this.”

Works well with

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